This research aims to open discussions with employers about how they can make positive interventions or resilient moves with ex-offenders in the workplace. You can find out more detail about the aims, objectives and background of the study here.

Laptop showing our Covid-19 disabilities submission, someone's hands are resting on the keyboard as if typing

In a follow up to our previous submission, we draw on our collective organisational and personal experiences, relating them to policy and practices associated with COVID-19, disabilities and equalities more generally.

Guide to Co-producing Research

In this guide the Revolution Researchers use their experience working as part of the Resilience Revolution to share valuable guidance and insight aimed at supporting those who wish to involve young people co-productively in research.

In this paper we propose that creative methods of learning such as developing the use of imagination may have more direct application in bringing into the public domain previous implicit learning experiences. From the findings of this research, we created a learning model which can be used by lecturers or practice educators either in the campus or practice settings.

Uniting Resilience Research and Practice with an Inequalities Approach

This article outlines and provides examples from an approach that we are taking in our research and practice, which we have called Boingboing resilience. We argue that it is possible to bring resilience research and practice together with a social justice approach, giving equal and simultaneous attention to individuals and to the wider system.

The main objectives of this review were to explore current practices, identify factors affecting and strategies used to improve employability. Findings suggest that collaborative strategies covering training, work practices, therapeutic support and creating appropriate work environments, with active involvement of young people, are key in supporting young people with complex needs into employment.

This article considers the co-design, co-production and evaluation of resilience-focused educational games developed by and for young people with complex needs. Using the development of these games and the results of the evaluation as a case study, it addresses key debates surrounding participatory design within the context of social inequalities.

Submission of evidence health assessments for benefits

We outline and discuss how people with disabilities in the UK are likely to be disproportionately affected by COVID-19 and the UK government’s response to it. We also make recommendations for immediate and long-term interventions.

Researchers and Project Partners: Hannah Macpherson, Angie Hart, Becky Heaver, Sue Winter, Sam Taylor, BoingBoing,Art in Mind, Amaze, The International Centre of Art for Social Change.

Skip to content